Can I randomize the tasks/missions etc and allow users to skip and go back to something later?
you can either activate therandom mode within every stage or you can use switches to determine the conditions under which the element in the Bound will be shown. We’re currently working on guides and tutorials for switches.
I recommend using stages since they can be paused and played anytime in the Bound.
I hope I could help you.
You can find a step by step guide for the switches here.